import {Vertex2} from "../Math2D/Direction2D";

type RangeInfo = {minX: number, minY: number, maxX: number, maxY: number};

type PathArray = Array<Vertex2>;
type PathInfo = {name: string, path: PathArray, closed: boolean,
    fillStyle?: string, strokeStyle?:string, strokeWidth?:number } & RangeInfo;

export {RangeInfo, PathArray, PathInfo};